The Computer Games Development (Computing) course at Anglia Ruskin University is designed for postgraduate students interested in the gaming industry. It addresses the key concepts of computer game development and the use of contemporary game engines in an industry-focused, practical learning environment. Course Content: The course covers core concepts such as: Graphics Programming, Artificial Intelligence for Games, Physics Programming, Computer Games Development Practice and Process, Research Methods for Gaming, and Major Project – MSc Computer Games Development (Computing).Key Modules: Key modules of the programme include Computer Games Development Process, Research Methods, Artificial Intelligence for Games, Physics Programming, Graphics Programming, and a Major Project. Students have the option to study entirely from home, on-site, or a mix of both.Accreditations: The course is accredited by the British Computer Society, the Chartered Institute for IT. Graduates from this course will earn the qualification of MSc Computer Games Development (Computing).Future Careers: Graduates of Computer Games Development (Computing) will have the necessary skills and knowledge to work in various roles in the gaming industry. They can become Game Programmers, Tools Developers, Indie Game Developers or apply their skills in software engineering or allied industries. For more information on this course, please visit the official course page.