The Computer Games Art course offered by Anglia Ruskin University (ARU) opens up the doorway to the exciting and rapidly evolving world of game art. The skills and knowledge gained through the course allows students to not only contribute but also shape the future of digital arts. The course is dedicated to nurturing creative, innovative, and versatile artists in the field of game production and beyond.Course Content: The course involves studying digital arts, and traditional arts, crafting original, imaginative concepts into full 3D models and animations using industry-standard production techniques and media. Students will learn game theory, focus on concept art and receive training in professional-grade software applications. The course covers various aspects such as storytelling, character design, motion capture, 3D modelling, concept development, and game production techniques.Key Modules: Students will study the following modules: Fundamentals of Game Art, Toys & Games: A Cultural Exploration, Basics for Artists, Professional Practice, Advanced Production Skills, Game On: Game Art Project, Advanced Gaming Portfolio.Accreditations: This course is accredited by The Independent Games Developers' Association (TIGA), making sure ARU deliver the best academic, technical and professional training. Future Careers: The degree will prepare students for roles such as 2D concept artist, 3D artist, 3D animator, level designer, UX designer, and games designer. Graduates of the course have found employment at companies such as Jagex, Frontier Developments, Sumo Digital, and Sony Interactive Entertainment.For more information on this course, please visit the official course page.