The Design for Performance & Interaction course offered by UCL is a graduate program that is conducted over a span of 15-21 months (full-time) and 24-60 months (part-time). This course aims to provide a dynamic environment where students can develop their design skills and explore novel forms of design performance and interaction with the help of digital technology. The program encourages students to experiment with digital and physical design methods and techniques, pushing the limits of what design can achieve and how it impacts the environment and human lives.Course Content: The curriculum of this course is divided into five main categories: Research into Practice, Design Thesis Portfolio & Thesis, and finally Workshops & Seminars. Research into Practice assists students in defining and understanding the landscape of Design for Performance & Interaction, while Design Thesis Portfolio and Thesis intend to develop an individual dissertation project. Reflective Practice keeps a track of their personal learning process throughout the academic year, whereas Workshops and Seminars provide technical skills and critical contexts for their projects.Key Modules: Some of the key modules covered in this course include Design Theories, Making Day, Installations, Software Studies, Workshops & Seminars, Designing with the Body, and Reflective Practice.Accreditations: This course is accredited by the Royal Institute of British Architects (RIBA) and the Architects Registration Board (ARB).Future Careers: Graduates of the Design for Performance & Interaction program are expected to have a broad range of career possibilities. They may find themselves working in areas such as interactive architecture, performance design, digital animation, academic research, interactive system design, digital art, and event planning.For more information on this course, please visit the official course page.