The MA 3D Games Art at Teesside University is a comprehensive and focused course aiming to develop your skills and knowledge base in the design and creation of characters, creatures, and environments for video games. In partnership with the social enterprise organisation 'Double Eleven Limited', this course prioritizes hands-on learning with feedback from industry professionals on your creative work. Intended for postgraduates, this course entails working on your portfolio using advanced techniques and tools to ensure you become a skilled 3D artist within the gaming industry. Course Content: The duration of this course is 1 year. You will learn to model, texture, and render characters, creatures, and environments using industry-standard software. Rigging characters and creatures for movement, expression, and user interaction will also be covered alongside the application of motion capture techniques to bring them to life. Key Modules: Some of the main modules you will undertake in this course include Advanced Animation with Motion Capture, Concepting for Games, Games Art Production Project, Games Art Styles and Genres, Integrated Pathway Research and Professional Development and 3D Games Art. Future Careers: Graduates of this course are designed to thrive in professions as 3D artists, concept artists, graphics artists, texture artists, and art directors in the gaming industry. For more information on this course, please visit the official course page. MA 3D Games Art