The Game Art BA (Hons) at De Montfort University is designed for individuals who wish to pursue a career in the creative side of the gaming industry. This course offers invaluable insight into the process of game design, from conception to the final product, and equips students with the skills and knowledge to create professional-quality game art. Course Content: The course covers areas such as 3D modelling, character design, texture art, visual effects, concept art, animation, and even Fields of Game Art and the Game Art Industry Through History. It is steeped heavily in creativity, art, and design practices but also enlightens students on industry-standard software, principles of art, and game production pipelines.Key Modules: Core modules include Introduction to Game Art, Game Art: Practice and Theory, The Preproduction Process, The Game Art Pipeline, Advanced Art Techniques, Contemporary Game Production, and Final Year Game Art Team Project. Each module is designed to progressively refine and further develop the student's game art skills.Accreditations: The course is accredited by ScreenSkills, the UK's sector skills council for creative media, ensuring that the curriculum is up-to-date and relevant to the gaming industry's needs.Future Careers: Graduates of the Game Art BA course have a broad range of career paths to choose from including Concept Artist, Environment Artist, Character Artist, Technical Artist, Animator, 3D Modeler, UI Artist, VFX Artist, Art Director, Game Designer, or Level Designer. DMU’s Game Art degree’s strong ties with the industry provide graduates with excellent networking and employment opportunities.For more information on this course, please visit the official course page.